Col du Haut-Koenigsbourg

Tracks Col du Haut-Koenigsbourg V1.11

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willi95 submitted a new resource:

Col du Haut-Koenigsbourg - Mountain road 10,5km and village loop 15,1km

Dear Assetto's racer,
View attachment 692973
Here's my 2nd mod on which I've work at the same time as the col de Fouchy, my first mod.
View attachment 692975
This road is the Col du Haut-Koenigsbourg, it start in Kientzheim and end at the entrance of Saint-Hippolyte.
View attachment 692980
There a mix of technical section in the Saint-Hyppolite side and fast section in...

Read more about this resource...
 
comes up with a "not supported: unexpected character encountered while parsing value: h. Path 'url', line 23, position 9." error when I put it in CM
 
Last edited:
Bonjour Willy,

I regret to say that I have the same problem as Daboi491. It seems that there is an error in the ui_track/json files. The line:
JSON:
"url": https://www.patreon.com/TRoad67,
should be:
Code:
"url": "https://www.patreon.com/TRoad67",
(with double quotes over the urll)

But even with this corrected, I can not load the track. CM gives an error:
haut koenigsbourg: TRACK NOT FOUND

Thank you for sharing this, hope you can correct it.

Henri
 
Bonjour @henhen, hello @Daboi491,

I've fixed the "TRACK NOT FOUND" bug with the V0.11 of my mod.

There still some bug or improvement to do, but for the moment, this mod is functional.

I hope that you gonna enjoy this mod and have fun !!
 
willi95 updated Col du Haut-Koenigsbourg with a new update entry:

Col du Haut - Koenigsbourg 0.2

Dear Assetto's racer,
View attachment 694131
here the changelog of this updates of this mod :
- Light 3D reword of the track
- Textures changement
- Addition of decals
- Addition of element for the A2B layout (Finish / Start line, with paint and tyres)
- Correction of shaders
- Addition of variation in the grass FX
View attachment 694134
Future element to be fixed :
- AI Lines
- Replay cam
- Addition of 3D Trees

I hope that you gonna enjoy thid mod with this...

Read the rest of this update entry...
 
willi95 updated Col du Haut-Koenigsbourg with a new update entry:

Col du Haut - Koenigsbourg V1.0

Dear Assetto's racer,
View attachment 701831
Here the changelog of the V1.0 update :
- Light 3D rework of the track
- Background Textures replacement
- Addition of vine and plantation
- Addition of normal texture for trees
- Addition of vine and plantation
View attachment 701828
Now that I've decided to upgrade this mod to the V1.0, I'm not gonna work on this mod for a certain time.
View attachment 701830I prefered work on other mod and leave this...

Read the rest of this update entry...
 
Very nice looking track and merci for this. What I can report though is the following: Loading takes long in the phase "misc. preparation" and when driving there are some freezes from time to time even though I have a good PC.When returning to pits game crashes. Maybe it's me but I still wanted to report this. :)
 
Hi, Thanks for you're feedback, I will not be available to take a look to the file for the next 2 week, but I hope that you gonna enjoy this mod even with those bug for the moment. ;)
 
Hello,
I've post an update with less 3D trees to gain some FPS. Dont hesitate to try it and say if you have gain some FPS or no, if necessary, I will post an other update with less trees.
 
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Hi,
I hope that you gonna enjoy this !!
SOoo i have 32 gb of ram and the track is using almost all of it and crashing my entire pc, other of your maps do same not crashing my pc tho, but they do take all my ram, also maeby it has to do with trees or the grass, your most recent track doesnt have this problem, and it doesnt have tress and the grass only spawns in a small area around you (i think the grass is generated after loading but idk maeby it actually has to do with it idk), maeby should look at that to try fix it, maeby its not that but ye
 
SOoo i have 32 gb of ram and the track is using almost all of it and crashing my entire pc, other of your maps do same not crashing my pc tho, but they do take all my ram, also maeby it has to do with trees or the grass, your most recent track doesnt have this problem, and it doesnt have tress and the grass only spawns in a small area around you (i think the grass is generated after loading but idk maeby it actually has to do with it idk), maeby should look at that to try fix it, maeby its not that but ye
Hi Ash_bass, I'm sorry if you cound't use this mod, I have maybe made a mistake in the config.ini or there probably too much 3D trees. Currently I'm working on an update of a previous mod (Col de Fouchy), I will try to made an update for this mod. I will reduce the number of 3D trees and check some .ini files in extension.
 

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