Assetto Corsa EVO: DLSS "On Day 0" - Release Time Confirmed

Assetto Corsa EVO Nvidia DLSS Super Resolution.jpg
Images: Kunos Simulazioni
The wait for Assetto Corsa EVO is almost over, and we might have a launch time first Early Access release - plus, Nvidia DLSS Super Resolution is confirmed.

The sim racing world has marked January 16 with a big, red circle in its calendar ever since Kunos Simulazioni confirmed this day to be the first Early Access release of Assetto Corsa EVO. The ambitious, eagerly-awaited title may be rudimentary at first, but the addition of an open world surrounding the Nürburgring is treading new ground while the aim is also to keep those happy who simply want to go racing on circuits.

Many were happy to learn that even though AC EVO will launch in Early Access, it will have VR and triple screen support from the get-go - both are considered must-haves by many sim racers in 2025. Now, following the recent announcement of its new generation of GPUs, Nvidia confirmed that AC EVO will have a feature on board that should help triple screen users in particular.

Assetto Corsa EVO DLSS Mazda MX5 Cup.jpg

The official Assetto Corsa EVO website promises a "photorealistic experience."

Assetto Corsa EVO To Feature DLSS Super Resolution​

Nvidia DLSS Super Resolution will be on board for Kunos' new sim "from day 0", according to an article by Nvidia's Andrew Burnes, "ensuring sim racers with Surround triple-monitor setups can achieve fast frame rates." For triple screen setps, this should prove helpful, especially if each of the monitors boasts a high native resolution.

Of cours, we do not know the performance of Assetto Corsa EVO without DLSS yet, although the recommended PC specifications given on the title's Steam page seem quite tame. Good optimization should be an important factor for Kunos, considering they moved back to an in-house engine for AC EVO because of the implementation of VR and triple screens.


Assetto Corsa EVO Release Time​

That said, the question remains: At what time will Assetto Corsa EVO launch on January 16? While there had not been an official announcement yet at the time of writing this article, the title's Steam page pointed to 14:00 UTC on January 16.

However, AC EVO has since been confirmed to launch at 15:00 UTC on January 16, as per the official Assetto Corsa Discord server where Moderator Karlis Skirmanis shared this information.

What do you make of the inclusion of DLSS Super Resolution in Assetto Corsa EVO? Let us know in the comments below and join the discussion in our AC EVO forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

What do I make of the inclusion of DLSS Super Resolution in Assetto Corsa EVO?

I think it bodes well, demonstrate that we are getting a new and modern engine in the game.
As written above, designed with high resolution, triple and VR in mind. Not a rehash of an antiquated engine trying to keep afloat in a new world.

Only one more day to wait and we can jump in to enjoy Kunos latest creation.
 
About DLSS... all right, industry standard feature nowadays, though I stand by my opinion that as long as a game doesn't include any super advanced rendering technology, it should not absolutely be needed. Reconstruction only looks better than native if the native TAA is set up badly. The new engine is a question mark, I am sure it has much more potential to look better and at the same time run better than UE. We will see... tomorrow.
Can´t comprehend, that so many people are so hyped about an absolutely unfinished game with only 5 tracks and mainly roadcars.
If early access is not for you, you get the option to skip it, at the same time it can be still be exciting for others. People are excited about a new sim with new opportunities and new content that is different than just race cars like most sims, from an established development team. For a cheaper price, with a lot of room for feedback, within a dynamic environment with possibly frequent feature and content updates. I prefer joining at this stage, pesonally. I enjoyed the previous AC/ACC EA periods as well. Hell, how much did I play that Technical Preview with only the Exige @ Magione back then...
 
Premium
DLSS and simracing i don't know (yet).
It's basically another postprocessing technique applied before the image comes to your screen.
Wich does really fine in many story driven/walk around raytraced games.
For free roam driving and camera mode it's probably great.
But DLSS will definitely introduce some lag, those frame are not generated out of thin air.
I want to see the reaction of my actions instantly.
For real racing, we want every frame as soon as it arrives without delay, when going over 300 km/h entering a hairpin.
Making 120fps out of 30 to 40fps input signal still means your input and reaction on the screen is still tied to the original 40. As in only every 3rd or 4th frame is real.
 
DLSS and simracing i don't know (yet).
It's basically another postprocessing technique applied before the image comes to your screen.
Wich does really fine in many story driven/walk around raytraced games.
For free roam driving and camera mode it's probably great.
But DLSS will definitely introduce some lag, those frame are not generated out of thin air.
I want to see the reaction of my actions instantly.
For real racing, we want every frame as soon as it arrives without delay, when going over 300 km/h entering a hairpin.
Making 120fps out of 30 to 40fps input signal still means your input and reaction on the screen is still tied to the original 40. As in only every 3rd or 4th frame is real.
Wait a sec.

DLSS Super Resolution mentioned here is a reconstruction technique, rendering the image at a lower resolution and upsampling using different algorithms so you don't lose much fidelity. DLSS is going to give you more frame rate and therefore quicker input latency, at the cost of visual fidelity, clarity, especially in motion (how bothersome it is is subjective).

You are referencing at the end DLSS Frame Generation, which does have latency penalty. GPU manufacturers do not recommend using it below 60+ FPS anyway, but I would certainly not turn it on for a racing game (not sure if there will be an option in ACE) and especially at low framerates.
 
Not nVidea user here, apart from my 5th PC or rather laptop with GTX1650Ti mobile with excellent Quest 2 OpenComposite-VirtualDesktop VR performance, fully no-hands WiFi6+ when racing/cruising in AC.

But have to say, in AC with USB-C to ditto wired Quest 2 directly to my AMD RX6800XT special edition, FSR2.O AMD VR Optimized, and Content Manager FSR-,VR-, CPU-, and VRAM optimized after less than 30 mins of fiddling (yes) of first tryout, I really don't see my need for nVidia DLSS4 and ray tracing hardware power.

If Kunos is not delivering developer tool options for us who likes the nerdy stuff, besides saving huge and thousands bugs on the economic aspect, I would be quite dissapointed.
If this demands some nVidia 5000highend DLSS4 series or ditto highend AMD FSR3.0 GPU to get satisfactory VR performance...i.e. requiring a deep grip in my pocket, then I'll most probably either return the product with refund, or as usual; just leave the sim dormant in my Steam barn after a couple of weeks.
 
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DLSS works brilliantly if the dev teams take the time to implement it properly. Cyberpunk 2077 is a huge success with DLSS possibly one of the only modern games to fully extract the DLSS potential. Some people sniff at it but it allows older systems to still experience the great graphics without killing fps.

And on release time the steam page currently says 1 day 3 hours so 2pm gmt/3pm cet which is normal release time for steam
 
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Premium
I'm actually really excited about the next few days.

Not about the game as such, but about the reaction of the community, or to be more specific:-

How many of the people who will gush praise for AC Evo early access, and vehemently defend against any criticism leveled at it for issues, both major and minor, are the same people who took it upon themselves to dump on LMU from a great hight for any issue whatsoever when it was released to early access. And this despite LMU being more feature complete at the initial early access release than what we are led to expect from AC Evo.

I think this could make a great thesis for anybody doing a PhD in Psychiatry, or even Marketing. Maybe the paper could be titled "Hypocrisy in (simulated) Motion"
 
I'm actually really excited about the next few days.

Not about the game as such, but about the reaction of the community, or to be more specific:-

How many of the people who will gush praise for AC Evo early access, and vehemently defend against any criticism leveled at it for issues, both major and minor, are the same people who took it upon themselves to dump on LMU from a great hight for any issue whatsoever when it was released to early access. And this despite LMU being more feature complete at the initial early access release than what we are led to expect from AC Evo.

I think this could make a great thesis for anybody doing a PhD in Psychiatry, or even Marketing. Maybe the paper could be titled "Hypocrisy in (simulated) Motion"
I like AC and ACC but if there are issues I will speak about them. I like LMU but I will be first to admit the game has issues. Constructive criticism is good for everyone but I think sometimes here people read the way people write things in the wrong context.
 
I'm actually really excited about the next few days.

Not about the game as such, but about the reaction of the community, or to be more specific:-

How many of the people who will gush praise for AC Evo early access, and vehemently defend against any criticism leveled at it for issues, both major and minor, are the same people who took it upon themselves to dump on LMU from a great hight for any issue whatsoever when it was released to early access. And this despite LMU being more feature complete at the initial early access release than what we are led to expect from AC Evo.

I think this could make a great thesis for anybody doing a PhD in Psychiatry, or even Marketing. Maybe the paper could be titled "Hypocrisy in (simulated) Motion"
Same as @Trebor901

If those defending LMU from unwarranted criticism are attacking ACE with unwarranted criticism should realize they are doing the very thing they claim is wrong. That is textbook hypocrisy. There is no right or wrong side, everybody should just come to their senses and give fair feedback to help improve the sims, because that is what we all benefit from.
 
Im very excited too but have my doubts if it will run with 60 fps @1080p on flat screen with my "old goodie" wich has a 4 core CPU.Anyway,i need a new PC if win 10 gets no more updates in Oktober. :poop:
Intel Core i7-7700K, 4x 4,2 GHz (bis zu 4,5 GHz, 8 MB Cache)
Asus GeForce ZTurbo GTX 1080 TI 11G

HDD: 240 GB SSD - Kingston SSDNow, 1 TB HDD
16 GB DDR4-RAM, 2400 MHz, Crucial, Windows 10 64-bit Home
Mainboard: MSI H110M Pro-VD, Sockel 1151, Intel® H110 Chipsatz, 4× SATA III (6 GBit/s)
Thrustmaster TS - PC - Racer
 

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