Assetto Corsa EVO Early Access: All Cars Confirmed

Assetto Corsa EVO Early Access Cars Porsche 992 GT3 Cup.jpg
Image: Kunos Simulazioni
After the past five days of four-car reveals, we finally know all of the 20 cars that will be available when Assetto Corsa EVO becomes available in Early Access starting 16 January.

The Early Access for Assetto Corsa EVO launches in only a few days time and over the past few days, developers Kunos Simulazioni have been slowly showing us sim racers what cars will be available in the sim when we can play it. The majority have been road cars - much to the dismay of many people within our community - but there are also a few cars included for the circuit racers.

It was the reveal of the final quartet of cars on 12 January, meaning we now know all 20 cars that will be in the first release. But first things first, the last four cars consist of a very popular spec racing car, a high-powered American muscle car, a hot hatch and an EV concept.


Assetto Corsa EVO Early Access Cars - Part 5​

  • Porsche 992 GT3 Cup
  • Chevrolet Camaro ZL1
  • Audi RS 3 Sportback
  • Alpine A290B Concept
Assetto Corsa Early Access Porsche 992 GT3 Cup.jpgAssetto Corsa Early Access Chevrolet Camaro ZL1.jpgAssetto Corsa Early Access Audi RS 3 Sportback.jpgAssetto Corsa Early Access Alpine A290B Concept.jpg
Images: Kunos Simulazioni

Just as we suspected, the sole remaining racing car in the first Early Access build is a Porsche Cup car, which featured prominently in many previews of the game. Like the Ferrari 488 Challenge and BMW M2 CS Racing, it is a single-make series car that is often sportscar racing hopefuls first taste of tin-top racing close to a GT3 level. Then there is the Camaro, which is powered by a 6.2-litre supercharged V8 which produces 650 horsepower.

With the confirmation of all cars, it is now clear which cars featured in previews will not be included immediately but will be added later on down the line. These include the Morgan Super-3 which, judging by what Kunos' Co-Founder and Managing Director Marco Massarutto said about it being best enjoyed on open roads, may be saved for when the planned Eifel region open world map is released. Another notable absence is the Ferrari Daytona SP3, which featured in the first reveal trailer.

To go back over the last few days worth of reveals, all of the twenty cars available in early access can be seen below:

Assetto Corsa EVO Early Access Cars​

  • Toyota GR86
  • Ferrari 296 GTB
  • BMW M2 CS Racing
  • Abarth 695 Biposto
  • Volkswagen Golf 8 GTI
  • Alfa Romeo Giulia GTAm
  • Mazda MX5 ND Cup
  • Ford Escort RS Cosworth
  • Hyundai I30 N Hatchback
  • Ferrari 488 Challenge EVO
  • BMW M4 CSL
  • Alpine A110 S
  • Mercedes Benz AMG GT2
  • Lotus Emira
  • Honda S-2000
  • Alfa Romeo Junior
  • Porsche 992 GT3 Cup
  • Chevrolet Camaro ZL1
  • Audi RS 3 Sportback
  • Alpine A290B Concept

Which of all the cars are you most excited to drive in Assetto Corsa EVO? Let us know in the comments below and join the discussion in our AC EVO forum!
About author
RedLMR56
Biggest sim racing esports fan in the world.

Comments

Waiting for the "there are no racing cars" comments when there is one in the thumbnail of the article just like it happened yesterday.

Of these last 4 cars, the one that attracts me the most is the electric Alpine due to its configuration of the seats in this prototype variant (similar to a McLaren F1)
 
Premium
Surprised no single seaters
Got to admit, I am too. Y'know what I think they should add? Formula Predators. I spoke to the former F1 Esports champion David Tonizza, he raced them in real life and even won a championship. Apparently to run one for a whole season, it is only 25k which is a quarter of what a lower team in an FIA-sanctioned F4 championship asks for.

Surprised it isn't more common across the world. It would be the perfect car for AC EVO.
 
Premium
Not even the good rs3. They really are gonna be pushing that Forza modifications process on us with these cars. Audi Rs3 could of been the race setup one, nope. Here's a wagon. I'm all for wagons I own a B5 S4 wagon even but christ man.. why this version? Why not the race setup Rs3?
 
I am exited to drive them all, I am delighted that some are totally new to me, not in any of the other title on my hard drive and some I did not even knew about.
Just sitting in them in VR, admiring the usual Kunos craftsmanship, details, accuracy is already a feast.
Let’s celebrate our Motörhead passion.

This is new

BLURRING THE LINES BETWEEN VIRTUAL AND REALITY​

OUR ELECTRIFIED ERA IS INCLUSIVE FOR ENTHUSIASTS OF ALL AGES. THE DREAM GARAGE CATERS FOR DIFFERENT DESIRES WHILE A290_Β WELCOMES EVERYONE INTO PLUGGED-IN PERFORMANCE WITH ACCOMPANYING NFTS AND ENTHRALLING APPEARANCES IN FUTURE RACING SIMULATIONS THAT ALLOW ANY PASSIONATE CAR FAN TO COME ALONG FOR THE RIDE. WE’VE MADE AN EV READY FOR THE PHYSICAL AND DIGITAL WORLD.

4 more days and it will be all mine.
 
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While I would have liked to see a single seater in the initial EA, I understand the car list is still wide open, not to mention post launch support. Maybe the next release will be full of aero cars, who knows ;)

Diversity is nice to see though - an RR race car, FR muscle car, 4WD wagon, and a concept electric car.

I think in the grand scheme of things it's going to be more important how it drives, looks, runs and plays with the initial EA release, not which cars are available. At least we can test a lot of different drivetrain configurations.
 
Premium
The no hesi crowd must be too busy to comment here, they have the right idea. Time to get back to driving.

Speeding Assetto Corsa GIF by Curated Stance!
 
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How is this the final car pack reveal? There is some cars from the trailer, Mini, Ioniq 5 and Ferrari SP3 missing or are they DLC cars for later?
They've stated to expect 100 cars for 1.0. I think a lot of folks don't quite comprehend the early state of the upcoming release. It's 19 more vehicles than we got with AC's initial EA release if memory serves me correct.

I'm wagering they are not content with where their high downforce simulation is at, if anything. All the cars announced have little in the way of downforce relative to most racing classes folks play regularly (GT3, formula, proto/hyper).

I'm with some other folks really craving more detailed information on the simulation's underlying systems and calculations. How does tire, suspension and aero simulation compare to previous titles? Brake systems? Drivetrain? Honestly surprised by how little has been discussed on that front and how little media outlets have asked when given the opportunity (or at least what we have been privy to).
 
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Premium
I've been looking at these car models over the past few days, and am I the only one who thinks that they look like shiny plastic? Or at best unrealistically pristine cars in an overly lit showroom? It just seems they've turned up the lighting effects to 11 because they can.

I personally think they should dial down the shininess and perhaps make the specularity a bit more diffuse.

As it stands the cars all look like bad CGI from the '90s.
 
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