LMU Update 4 - Changelog
Headlines - Game
- Various improvements to AI behaviour
- Added toggleable Tyre Warmers
- Various updates to Limited Tyre Rules
- Added Championship Protests point reductions by admins
- Various HUD Improvements including improved Timing, Standings and Damage information
Headlines - Content
- Added Ford Mustang LMGT3 as free DLC
- Added Aston Martin Vantage AMR GT3 Evo as part of DLC Pack 4
- Added Porsche 992GT3R-24 LMGT3 as part of DLC Pack 4
- Added Ferrari 499p Evo Package (visual only)
- Added Monza Curva Grande Layout
- Added COTA National Layout
- Added Sebring School Layout
- Added Fuji Classic Layout (No Chicane)
- Added additional Bahrain Layouts (Endurance, Outer, Paddock)
- Added Le Mans Mulsanne Layout
- Added Spa Endurance Layout (62 car support)
Game Updates
AI
- Fix various issues with AI rejoin awareness including random dangerous rejoins
- AI leave more room when battling side by side
- Fixed AI misestimating corner radius on entry for overtaking, picking the outside line, running wide and getting out of shape
- Improved AI trail braking and fixed random lockups
- Instead of trying to stay side by side when overtaking in braking zones, cars now pull ahead
- Increased gap lapping AI cars leave on straights
- Fixed inconsistencies in AI performance
- Fixed unrealistic AI movements when racing in large groups in close proximity
- Improvements to AI tyre management so that they only change tyres when necessary.
Championships - Online
- Added ability to view past Championships
Cockpit Displays
- Added option for Default Value on Cockpit Displays for non-player cars
- Fixed missing ABS mode header text on settings change readout and abbreviated TC headers.
- Fixed track status inaccuracies on Cockpit Display
- Added option for Engine Mode Text on Cockpit Displays
- Fixed Tyre Temperatures on Cockpit Displays to use internal temperatures
- Added option to specify maximum RPM for Cockpit Display
- Added Tyre Pressure Icons for Cockpit Displays
Gameplay
- Reduced the slightly wet track range to be more accurate with the required cross over from dry to wet.
- Added Tyre Warmers as a toggleable option
- Hosted Servers
- Fixed "no car chosen" error message when selecting car on hosted servers.
- Fixed an error message being displayed when leaving a hosted server and trying to join a different one.
HUD
- Added damage display to HUD
- Extended Standings setting to allow selection of information and added optional control bind to toggle information
- Improved HUD Tyre and Brake Temperature Graphic Accuracy
- Updated Timing Elements showing last lap time, splits, lap number, race length estimate and fixes for accuracy of sector indicators.
- Updated Relative MFD. Faded out cars on different lap and added indicator for ahead or behind.
- Fixed non-player car’s delta bar not appearing on the HUD
- Reduced time green lights stay visible so radar is visible sooner
- Added reset delta keybind
- Added Basic HUD Mode
- Updated Standings. Shows 8 cars, always pin P1, added session name, added per car penalties, tyres and VE information. Added lap times in race.
Input
- Updated Keyboard Profile
- Fixed Keyboard.json not formatting correctly.
Limited Tyre Rules
- Fixed tyre compound is switching from Wet to Medium when viewing race results online.
- Allow Race Weekend Tyre Allocations to be modified
- Enabled shared allocation in Qualifying and Race Sessions
Online
- Fixed an issue where entering an online fixed lobby with a car that's been assigned a setup will cause the title to crash
- Fixed wet tyres swapping back to default tyres when returning to the garage before a race start
- Fixed sizing issue on player's position in post-race screens
Physics
- Fixed rare occurrence of car being launched into the air when resuming from pause menus when the game reads an unexpected value from Clutch input
RaceControl
- Added Practice Server Remaining Time Info
Race Starts
- Improved detection for slow cars on the grid to avoid erratic driving penalties caused by cars ahead
Race Weekend
- Add Tyre Warmers and Tyre Limits to Race Weekend overview
- Fixed Event default settings not applying when changing Championship
Replay
- Fixed only 1 replay saving at Interlagos.
Save & Load
- Fixed AI being slower when loading saved race weekend from qualifying into a race
Settings & Profiles
- Added key assign option for "Spectator Cameras"
User Interface
- Updated Circuit Select screen to accommodate alternate layouts
Track Updates
Spa-Francorchamps
Update position of camera man at bottom of Eau Rouge
AI defensive/block path improvements
Bahrain
Optimized all barrier collisions
Circuit of the Americas
Fixed AI too soon before the speed limit line when entering the pit lane.
Updated Turn 1 AI line
Fuji
AI defensive/block path improvements
Circuit de la Sarthe
- AI defensive/block path improvements, fixed racing line at Porsche curves.
Sebring
- AI defensive/block path improvements
Monza
- AI defensive/block path improvements
Car Updates
- Added Default Setups, BOP, Upgrades for alternate layouts (same as main track)
- LMGT3 AI Correct Longitudinal vs Lateral grip with new powers.
- Updated LMGT3 Tyres: Adjustments to Front/Rear Grip & Load Sensitivity balance, slight increase in grip loss from slip, temp, & yaw, slight increase in thermal degradation
- Updated default setups of existing LMGT3 cars
- Removed LMGT3 Coach Dave setups due to tyre updates (will be returned in a future update)
Corvette Z06 GT3R
- Dashboard was missing in external views
- Reviewed GT3 Engine Cooling
- Reviewed top speed - predominately at LM
BMW M4 GT3
- Fixed position of logos on rear of #31 WEC 2
Aston Martin GT3
- Hood latch missing in cockpit view
Ferrari 296 GT3
- Corrected mirror colour of #55
Porsche 911 RSR -19
- Fixed collision model issues at front
Isotta Fraschini TIPO6-C LMH
- Fixed small issue with driver animation
- Added missing ERS light
Cadillac V-Series.R
Porsche 963
Lamborghini SC63 LMDh
Ferrari 499P
McLaren 720S GT3 Evo
- Fixed track-specific settings not loading correctly for McLaren GT3 at Interlagos