MOZA Racing Teases New Shifter, Active Pedal Release

MOZA Racing Shifter Teaser.jpg
Image: MOZA Racing
MOZA Racing has teased new gear to launch on March 18, including the mBooster Active Pedal and a new shifter.

It would seem like sim racers can look forward to new gear to launch soon, according to the latest teaser by MOZA Racing: After closing out 2024 with the launch of the Lamborghini Essenza SCV12 wheel, the hardware manufacturer points to March 18, 2025, for more peripherals to come.

MOZA Active Pedal To Launch Soon​

"A Game-changing Lineup of Innovations Drops on Mar 18!", reads a Tweet that prominently shows off the mBooster Active Pedal in a short video, so it looks like it is time for MOZA's answer to the Simucube ActivePedal Ultimate and ActivePedal Pro to finally hit the shelves. The pedal was first shown at gamescom 2024 and was ready for sim racers to try as well.


Additionally, it looks like MOZA will also present a new shifter. Thus far, the company has two models in its lineup for those who want to fully immerse themselves into sequential or fully-manual shifting in the SGP Sequential Shifter and the HGP Shifter. The teaser image shown in another Tweet looks like an all-new device, however.

MOZA To Introduce Active Shifter?​

And it appears to be a relatively hefty piece of equipment, too. The base of the shifter is rather chunky, and the silhouette that is visible looks like it matches that of the AB9 Base MOZA unveiled as an active flight stick base with Force Feedback in 2024. Even back then, OverTake community members like @pai and @RCHeliguy had been speculating whether or not it would be possible to use the AB9 as an active shifter.


Whether or not that is actually the case, we will find out on March 18 at 13:00 UTC when MOZA is set to lift the covers on what's coming - and whether it is actually game-changing or not.

What do you make of the latest MOZA Racing teaser? Let us know in the comments below and join the discussion in our hardware forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

OverTake
Premium
Sorry for being a bit dumb... but, what is an Active shifter and what are Active Pedals, and do I need them to replace my forever aging and battle scarred G29?
Not at all dumb questions :)

Active, in these instances, means that you will get feedback from the devices. It's basically like your wheel's Force Feedback, but in your pedals or shifter.
For the Active Pedals, this means that they don't use springs or elastomers anymore, but rather a motor that you can set up via software. Because of that, it is possible to completely change the behavior and feel of a pedal with one or two clicks. Say you want to have a very stiff brake for cars that you left-foot brake in, but a softer one for those you have to use heel and toe in. On "normal" pedal sets, you would have to swap springs or elastomers every time you want to change this, which is as simple as loading a different profile with an active pedal.
It also allows you to feel when ABS is kicking in, for instance. Due to the versatility, you could also set one of them up as a clutch or a throttle if you want.

An active shifter would then give you feedback when shifting, i.e. not going into gear when the clutch is not pressed, that sort of thing. There are shifters out there that do this already, but they are on the more expensive side of sim racing gear you can get.

Edit: Almost forgot: No, you don't need them if your G29 is still going strong. These things are definitely on the nice-to-have list, but definitely not a requirement to enjoy sim racing :)
 
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Premium
If the active jotstick/lollipop doubles as a flight stick and H pattern shifter than can match all the wonky patterns like golfs with their pop down and up to the left for reverse and Ferrari's first to the left and down. Time for a h-pattern flight stick force layout open source spec!
 
Premium
An active shifter would then give you feedback when shifting, i.e. not going into gear when the clutch is not pressed, that sort of thing.
It would be really cool if these effects were supported by simulators, but I don't know of any.
There are shifters out there that do this already, but they are on the more expensive side of sim racing gear you can get.
Could you write the title?
If you have any experience using it, it would be very interesting to listen.
 
OverTake
Premium
It would be really cool if these effects were supported by simulators, but I don't know of any.
I'm not 100% sure how this is handled on the software side - might be tied to the RPM of the car, i.e. if you're not in the right range, the gear won't engage. Should be interesting to see how MOZA - if that is indeed what they're up to - will handle this.

Could you write the title?
If you have any experience using it, it would be very interesting to listen.
The ones that come to mind are the BDH H1SQ Shifter, the Bash Pro Active Shifter or the Quaife Pro-Sim Shifter.
I have tried one of them at an event only for a few minutes years ago, so I cannot really remember much about it unfortunately, or which one it was specifically - it was mounted on a Vesaro retro rig. I do remember that it felt pretty natural immediately and I didn't skip any gears accidentally, which was a plus, of course. But I definitely need to get more time with an active shifter, that's for sure!
 
Premium
I'm not 100% sure how this is handled on the software side - might be tied to the RPM of the car, i.e. if you're not in the right range, the gear won't engage.
Oh, it's my mistake. ☺️ By an active box, I meant effects . For example, when the revolutions are out of sync or the clutch pedal is turned on without being pressed, there is, for example, some kind of vibration or something like that. I looked at all the manufacturers you listed, and I must say I had no idea about such shifter implementations.
 
OverTake
Premium
Oh, it's my mistake. ☺️ By an active box, I meant effects . For example, when the revolutions are out of sync or the clutch pedal is turned on without being pressed, there is, for example, some kind of vibration or something like that. I looked at all the manufacturers you listed, and I must say I had no idea about such shifter implementations.
Ah, I see! That would be rather interesting indeed, I agree! Can't recall anything like that standing out back then, but that would in fact add another interesting layer to the H-shifter game. Maybe it could be achieved already using certain elements of the telemetry sims share, would be great if H-shifters became more realistic imo :)
 
It would be really cool if these effects were supported by simulators, but I don't know of any.

Could you write the title?

All of the current active shifters use SimHUB to drive the active features, although some do come with their own software ...

SimHub is pretty much the standard these days as it adds these advanced features to pretty much every sim title and is very very good and infinitely configurable.

 
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