H-Shifter, Manual Sequential, Paddles: What common car classes use which shifting method?

Sim Racing Shifters.jpg
It is easy to lose track of the specifics of the vast content selection in sim racing - particularly for older cars. Here's what common car classes use as a shifting method.

Racing and technological progress are inseparable. That means that the way cars are driven has changed considerably over the decades, which is also obvious within sim racing. Those who love running classic cars will know this very well, but even if you are only focusing on modern machinery, it's not always as straight-forward as assuming that every vehicle uses paddle shifters.

As a base resource, there is a handy iRacing Support Gearbox Guide, which naturally only covers the cars available in the sim, but should be helpful for other cars in the same classes available elswhere, too. For now, let's have a look at the three main shifting methods in sim racing.

Sim Racing H-Shifter.jpg

1970s Grand Prix drivers such as Ronnie Peterson were still firmly in H-shifter territory.

H-Shifter​

Being the traditional way of changing gears, H-Shifters can basically be found in any car up until the late 1980s when sequential gearboxes started appearing in racing cars more and more. While the layouts of these H-pattern shifters often differed from car to car, particularly in the early days, the general method was the same: Drivers operated three pedals in their cars, having to use the clutch when shifting gears.

This was made somewhat easier via so-called dog boxes which allow to shift without the clutch - but many drivers still did, be it out of habit or to ensure smoother gear changes that bore less potential for damaging the gearbox. They also still needed to rev match on downshifts (so blip the throttle). This type of gearbox goes back even to the 1960s, but was more commonly found later on.

Notable examples for dog box cars include early 1990s DTM, later Group C cars such as the Sauber-Mercedes C9, Porsche 962C or Mazda 787B, or F1 cars that raced in the late 1980s and early 1990s. In those, you still need to lift the throttle on upshifts.

Automobilista 2 F1 1991.jpg

On the 1991 F1 grid, Williams and Ferrari were the only teams using paddle shifters. H-shifters like in Ayrton Senna's McLaren (right) were entirely out of the sport just a few years later, though.

Formula One cars are typically a tricky subject when it comes to their shifting method since the arrival of sequential gearboxes happened gradually and not all at once - we recommend researching the particular car you want to drive to make sure. Otherwise, many games and sims also tell you in their UI which shifting method a car used.

The 1989 Ferrari 640 was the first F1 car to sport paddle shifters, and Williams followed suit in 1991. McLaren did in 1992, and Benetton finally adopted paddle shifters in 1993. The final H-shifter car to ever win an F1 Grand Prix and a World Championship was the 1991 McLaren MP4/6, and by 1993, most of the grid had graduated to paddles. The 1994 Simtek S941 and the 1995 Forti FG01 were the last-ever F1 cars with a manual gearbox.

90s-Thruxton-Assetto-Corsa-No-Entry.jpg

The Super Touring cars of the 1990s are prominent examples of cars using manual-sequential gearboxes.

Manual Sequential​

While in Formula One, the jump happened straight from manual to paddle-shifted sequential gearboxes, that was not quite the case in other racing series, which took an intermediate step. Of course, paddle-operated gearboxes were fairly expensive, so many series that were not as high-level as F1 chose manual-sequential shifters, operated by a lever in the cockpit still.

They are much simpler than a traditional H-shifter in that the drivers pull the lever towards themselves to shift up, and push it away to shift down. Depending on the level of the system's sophistication, they still required drivers to blip the throttle on downshifts, but allowed for left-foot braking.

For smoother downshifts, however, particularly in endurance racing or the Australian V8 Supercars, drivers used (and in the case of Supercars still use) heel and toe on downshifts.

Common Sim Racing Car Classes Using Manual-Sequential Gearboxes​

ClassYear(s)Examples of CarsExamples of GamesNotes
DTM2000 - 2011Abt-Audi TT-R, AMG-Mercedes CLK-DTM, AMG-Mercedes C-Klasse, Audi A4 DTM, Audi TT, Opel Astra V8 Coupé, Opel Vectra GTS V8Assetto Corsa (mods), RaceRoom, rFactor (mods)all cars of the modern DTM from 2000 to 2011 used manual sequential, as paddle shifters became mandatory in 2012
GT1ca. 1994 - 1998McLaren F1 GTR, Mercedes CLK-GTR, Porsche 911 GT1, Nissan R390 GT1, Toyota GT-OneAssetto Corsa, Automobilista 2, Project CARS 1/2some earlier cars such as the McLaren F1 GTR initially used manual gearboxes, but switched to manual sequential later (in this case in 1997), no auto-blip on downshifts
GT1 (formerly GT2)1999 - 2011Aston Martin DBR9, Chevrolet Corvette C5-R, Chrysler Viper GTS-R, Ferrari 550 GTS Maranello, Maserati MC12, Saleen S7RAssetto Corsa, GTR1/2, iRacing, RaceRoom, Race 07no auto-blip on downshifts
IndyCar/CART/ChampCar1993 - 2006 (2008 for IndyRacing League)Reynard 98i, Swift 009.c, Lola B2K00Assetto Corsa (mods), Automobilista (mods), Automobilista 2, rFactor (mods)no auto-blip on downshifts in earlier models up to ca. 2002
LMP1 (WSC)/ LMP9001995 - ca. 2005BMW V12 LMR, Bentley Speed 8, Ferrari 333 SP, Panoz LMP-1 Roadster S, Toyota GT-OneAssetto Corsa, Project CARS 1/2, rFactor 2 (mods)due to the variety of different concepts, even cars in 2000 such as the Audi R8 used paddle shifters while others carried on with manual sequential until the mid-2000s
NASCAR Cup2022 - todayChevrolet Camaro ZL-1, Ford Mustang, Toyota CamryiRacing, rFactor 2 (mods)no auto-blip on downshifts
Super Touring Carsca. 1990 - 2001BMW E36, Ford Mondeo, Honda Accord, Opel/Vauxhall Vectra, Nissan Primera, Renault LagunaAssetto Corsa (mods), RaceRoom, rFactor 2 (mods)no auto-blip on downshifts
V8 Supercars2008 - todayChevrolet Camaro, Ford Falcon, Ford Mustang, Holden CommodoreAssetto Corsa (mods), Automobilista 2, iRacing, rFactor 2 (mods)no auto-blip on downshifts, real drivers often still use heel and toe
WRC1997 - ca. 2002, 2011 - todayCitroen DS3 WRC, Ford Fiesta RS WRC, Hyundai i20 N Rally 1, Mitsubishi Lancer Evo VI, Subaru Impreza WRC, Toyota GR Yaris Rally1DiRT Rally, DiRT Rally 2, EA Sports WRC, Richard Burns Rallystarting in 2001, push-pull paddle shifters started appearing in more and more cars while the "normal" sequential stick was still in the car as a backup

Note: This list is not comprehensive, and the titles mentioned for the car classes are merely suggestions. We're happy to add more, of course - simply leave your suggestions in the comments!

Assetto-Corsa-EVO-GTWC-Game.jpg

Most modern race cars like the Ferrari 488 Challenge Evo feature paddle shifters. Image: Kunos Simulazioni

Paddle Shifters In Sim Racing​

By far the most common shifting method in modern racing cars, paddle shifters first started appearing in F1 in 1989, as mentioned. Once Ferrari got the system working reliably - which included Nigel Mansell actually booking an early flight home from the season-opening 1989 Brazilian Grand Prix as he figured it would fail, only to go on and win the race - other teams followed suit quickly.

Sportscars took a bit longer, but by the 2010s, paddle shifters had become the norm. These days, there are few exceptions, the most notable ones being NASCAR, Aussie Supercars, WRC and a multitude of US-based Dirt Oval racing classes.

As a result, you should be fine opting for paddle shifters in almost anything from around that time or newer. It is also possible to easily drive manual-sequential cars with paddles if you switch on auto clutch, if you so desire, so a wheel with paddle shifters on it will serve you well across a number of classes.


The benefits of this system are quite obvious: Drivers do not have to take a hand off the wheel to shift, they only need to operate two pedals in most cases (as wheel-mounted clutch paddles are quite common), and shifts are lightning-quick while there is also much less potential for misshifts. Clicking the right paddle will shift into a higher gear, and pulling the left paddle goes down a gear - it could hardly be simpler, and as a result, this method is very approachable.

If you are at the very beginning of your sim racing journey, using paddle shifters to learn how to shift gears yourself is arguably the best starting point. This way, you can learn about shifting points (i.e. in which rev range you should be) and the effects of attacking a certain part of a track in a higher or lower gear without having to worry about using the clutch correctly.

Once driving a paddle-shifted car is second nature, moving on to manual-sequential cars could be your next step, and once you conquered that, the rather complicated discipline of heel and toe might await if you want to pick up that technique as well.

Which shifting method is your favorite when you are racing yourself? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

I like H-Pattern Manual Transmission with the Clutch Pedal the most. Too bad most kids today don't know how to drive a stick shift. I like driving the old cars with the H-Pattern Manual Transmission with the Clutch Pedal more than the modern Sequential Transmission.
 
Premium
An impressively in-depth article on a truly nerdy subject - thanks Yannik.
My version would have been "use cockpit view and copy what the 'driver' does ..." - not quite as informative :)
And you missed the Koenigsegg One.

Oh wait...


Have to agree with Geezer. I use what the car in the sim uses.
That and try to stay away from anything and everything with an auto trans ;-)

Automatic is fine for back and forth to work but racecars? No thanks.

/K
 
Premium
I'm not quite certain why Automobilista 2 still continues to classify any vehicle in the sim as either "H-Pattern" or "Sequential". It would be the very definition of "low hanging fruit" to separate each "Sequential" vehicle into either "Sequential" or "Paddle" ... despite their similarities, every simracer knows the salient difference between the two. Extra points for adding "Dog-Leg" to those manual transmissions that have such a configuration (e.g., some of the Group A cars).
 
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Premium
To be honest with sim racing I tend to stick with sequential, be it paddle or stick w/clutch. With H pattern it's not there in sim racing IMO yet, even the high end offerings don't really get close replicate the feel of H shifting.

In a real car if you mistime the clutch and change you'll not be able to get the gear lever fully into the gate and you'll feel the grinding through the lever. Also when granny shifting you'll feel resistance on the gear lever until the synchromesh has correctly matched the speed and allows the gear to engage

On older vehicles without a synchromesh box we needed to go through a double de-clutch routine, especially when changing down, which involves clutch, neutral, de-clutch, rev, clutch, engage gear, de-clutch.

Also it's actually perfectly possible to change gear without using the clutch in a real car with H pattern. Going up the box is easy, just lift slightly so the car is coasting to disengage, then lift fully to engage the next gear. Going down the box requires blipping to rev match and that requires much more judgement and finesse.

So nope, no sim, nor peripheral actually represents this in anything close to a realistic way. Sure you can go through the motions if that immerses you, but it's nothing like driving a real car with an H pattern box.
 
I'm not quite certain why Automobilista 2 still continues to classify any vehicle in the sim as either "H-Pattern" or "Sequential". It would be the very definition of "low hanging fruit" to separate each "Sequential" vehicle into either "Sequential" or "Paddle" ... despite their similarities, every simracer knows the salient difference between the two.
If you want that kind o detail you have to list the gearbox type and shifting method separately.
There's a difference between sequential shifting and a sequential gearbox. Paddle shifters are sequential, but the actual gearbox might be a sequential race box, dct, slushbox, automated manual... All can be shifted sequentially with paddles. And an actual sequential racing gearbox can also be operated with paddles. Some cars have both a "sequential stick" and paddles.
 
Another Way Hyper Shift (H+sequential) + Fanatec V3 + rF2&ACE
 
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I once drove a Ferrari with manual H Shift, and I hated it. I just couldn't enjoy the driving as I was too focused on getting in the right gear. Only use paddle shift in sim racing now and focus on steering, braking and accelerating.
 
"Which shifting method is your favorite when you are racing yourself? Let us know in the comments below!"

I use what the car/truck I'm driving uses IRL. If it's one that uses automatic up or downshift, I turn those off. Never automatic.
 
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Premium
If you want that kind o detail you have to list the gearbox type and shifting method separately.
There's a difference between sequential shifting and a sequential gearbox. Paddle shifters are sequential, but the actual gearbox might be a sequential race box, dct, slushbox, automated manual... All can be shifted sequentially with paddles. And an actual sequential racing gearbox can also be operated with paddles. Some cars have both a "sequential stick" and paddles.

Thank you for elucidating exactly what I implied when I wrote, " ... despite their similarities, every simracer knows the salient difference between the two."

Congratulations, you must be a bona fide simracer! ;)
 
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Once while racing online in rF2 my T300 paddles started malfunction for whatever weird reason. I started shifting with H shifter, and driving got more exciting to me, I don't remember it being any slower, if anything probably tenth or two slower per lap.
 
Thank you for elucidating exactly what I implied when I wrote, " ... despite their similarities, every simracer knows the salient difference between the two."

Congratulations, you must be a bona fide simracer! ;)
Sorry I might have misunderstood your original comment as "paddles should not be listed as sequential" and that the shifter type defines the type of transmission.

But anyway, if you separate "sequential" into paddle shifted sequential and stick shifted sequential and paddle&stick shifted sequential and sequentially paddle shifted automated manual and sequentially paddle shifted dct etc.it would just confuse people. Probably better to just list if that particular car needs a clutch and whether it auto-blips or not etc.
 
I love heel & toe, love driving E30 DTM, but there are no good clutch pedals & I'm not sure the clutch is well simulated in any sim.

I'm about 1 sec slower with manual shifting compared to paddle shifting, I wonder how much time others lose with manual shifting?
 
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I really like my 60€ H-Shifter bought on AliExpress to drive older cars that require it.
Although racing becomes even more physical and mis-shifts an occasional thing.
The only case where I'm not too fond of it, is for F1 cars of the relevant era because they are so fast and there are so many gears and it's exhausting.
 
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gotta have it all. now that I moved the SSH shifter to the top of that little tablet I made I can enjoy both H pattern and Sequential, I'm glad I tried it out and also that I've found a right spot comfortable for doing both types of methods and within the realistic immersion.
1740950084339.jpeg
 
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