Automobilista 2: Three Historic Le Mans Versions In The Works

Automobilista 2 Le Mans Historic.jpg
Image: Reiza Studios
Automobilista 2 is due for historic Le Mans content, and three specific years are already in the works, according to Reiza Studios.

2025 will be a year of more frequent updates for Automobilista 2, which will also include more frequent content drops. Renato Simioni confirmed as much when speaking with OverTake in late January - now, the Reiza Studios Founder and Lead Developer revealed slighlty more concrete information on what is yet to come.

When the Endurance Pack Pt. 1 DLC dropped on New Year's Eve of 2023, it did so alongside an additional Le Mans pack. So far, it simply features a modern version of the iconic Circuit de La Sarthe plus its smaller Bugatti Circuit configuration. But historic versions of the track are also planned, as mentioned around the release of the packs.

This left sim racers guessing: Which years could be coming up? Simioni had hinted at rough time frames, namely the early 2000s, the late 1980s or early 1990s, and the 1970s. Since the track underwent quite significant change throughout the decades, this could have meant a few different possible configurations for each of the three versions.

Automobilista 2 Le Mans.jpg

Image: Reiza Studios

Now, however, Simioni confirmed in Q&A thread in the AMS2 beta forums that are not publicly visible - including permission to share info from the thread - that the three variants of Le Mans Reiza are working on are 2005, 1988 and 1971.

Automobilista 2 Le Mans Historic - Full-throttle Throwbacks​

For the average classic content enjoyer in sim racing, the two older ones in particular should be excellent news, as the portray Le Mans in all its high-speed glory, including the full, uninterrupted Hunaudières straight before chicanes were introduced in 1990.

The 1971 version will probably bring back memories of the Steve McQueen movie 'Le Mans' of the same year, which portrays the 1970 event. As divided as opinions on Project CARS 2 may still be, the inclusion of a Le Mans variant of the same era in the 'Spirit of Le Mans' DLC is still remembered fondly by many, also as it was accompanied by the Porsche and Ferrari prototypes of that era.

As Simioni also mentioned that "each of them will come with a car pack featuring some of the main contenders in that respective year", some rather exciting machinery should be on its way as well. As the track variants are supposedly set to release in reverse order, 1971 would be the final one - and as the main contenders in 1970 and 1971 were the Porsche 917 and Ferrari 512 variants entered that year, we can only hope that this gives Reiza enough time to strike a licensing deal with the legendary Italian manufacturer.

Le-Mans-Sarthe70.png

The Circuit de La Sarthe as it was raced in 1970 and 1971. Image: racingcircuits.info

For the 1988 version, there might not be much content coming car-wise as the Group C class is already in place, but 2005 could be one to watch as well. It was the final Le Mans 24 Hours of the all-conquering Audi R8 (the prototype, not the road car, obviously), and the era also had exciting GT1 cars on the grid, such as the Aston Martin DBR9, the Ferrari 550 GTS Maranello, or the Chevrolet Corvette C5R.

While the 2005 layout of Le Mans does not look much different compared to the modern one, the main differences are the different profiles of the Dunlop Chicane and Tertre Rouge, which makes the first sector a bit different compared to today's track - plus, the surroundings looked a bit less modern.

AMS2: US-style Stock Cars Coming?​

There has been talk about content based on the other side of the Atlantic as well. Avid AMS2 racers have found data in the game's files that pointed at three generations of NASCAR-style stock cars, which would be a good fit for the supposed fourth Racin' USA DLC. While not confirming that they are coming anytime soon, Simioni did say that they are based on the 1980, 1992 and 2023 years.

Currently, oval racing content is relatively scarce in Automobilista 2, although four classes of IndyCar/CART open wheelers as well as Indianapolis, Fontana, Gateway, Rio and Daytona as venues. Adding more would be a fitting addition to supposed pack.

As it stands, the Brazilian Stock Cars and Super V8s plus @TomLehockySVK's NASCAR skins serve as a good alternative for those who are looking to take to the speedways in tin tops.

Automobilista 2 Super V8 NASCAR Days of Thunder.png

'Days of Thunder' liveries on the Super V8 cars in AMS2.

Furthermore, Simioni did neither confirm nor deny other possible content pieces when asked, such as a historic version of Monte Carlo (called Azure in AMS2) or more touring cars, instead opting to respond to these questions with a whistling emoji.

As mentioned, the forum thread is not visible to everyone on the Reiza boards, but if you are in the Paddock Club program, you can check out the AMS2 Q&A thread with Renato Simioni here.

What are your thoughts on the three chosen years for additional Le Mans content in Automobilista 2? Which cars would you like to see for these packs? Let us know in the comments below and join the discussion in our AMS2 forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.

Sounds like a good topic for the next poll. Anyone who uses "we" loses the argument immediately, as they can only speak for themselves, not "me".
 
No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.
Adding historic tracks makes me happy.
 
Premium
Amazing how the minority constantly talk as if they are the majority. Which is which however is anyone's guess :D
Are only the majority of any matter- Argumentum ad populum. Est-ce la raison d'être du forum?
 
No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.
Nonsense, you are speaking for yourself and nobody else.
 
On one hand it's cool & interesting, on the other hand we will get another incomplete scenario with half or more of the real life grid missing. This was a valid criticism for the original AC as well in terms of content, but at least modding could somewhat fill the missing pieces.

But then again, my policy still stands - until they fix their AI, I am not buying anything.
 
Premium
No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.
I think it's an outstanding feature that AMS2 offers so many historic tracks and that's what makes this sim so attractive & unique to me. For me, the modern versions of Monza and Spa are simply no longer appealing because they are used ad nauseam (especially online). Same with GT3 cars btw. Apparently for many online users there are only a maximum of 5 tracks in the world...it's crazy.

Of course I'm also in favor of further developing other aspects such as AI, tire model, career, etc., but that doesn't contradict new tracks? And as has already been mentioned here, the people who develop the tracks are not necessarily involved in the other features.
 
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No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.

Unfortunately what we have here is the Madness engine, which works for a minority of people and much like the WWE and other things where you have to suspend your belief to enjoy it you can get there if you simply ignore these issues...

That's how you get passed the trains of easily scared out of a move AI cars... You simply will yourself to believe that they're trying their hardest to overtake you or had a mechanical problem so that's why they stopped 3 laps earlier than they should of... Or simply ignore the massive puddles and go faster on slicks...

And in a lot of cases some people don't have these issues because of their use case scenario of 30 mins including practice and qualy... It's fine for sprint races, but anything longer than 20 minutes and it goes haywire online or offline... Those not keen on simulating the finer aspects can also avoid the bad weather and pit stop bugs a lot easier with those options turned off...

Otherwise I completely agree with you... They've been 3 years overdue a good bug fixing cycle on the engine side and their own content side... They said this year would be full of polish... So I hope we see it... But it's still the Madness engine...
 
Completing the GT1s and adding their Le Mans 1998 competitors (GT2 and LMP1 classes) would be a nice move. I'm ok with not having all cars for a specific year, but at least it would be great to get cars from different categories for a specific year or era.
 
Not that I disagree but I hate this argument. This is assuming the publisher cant control who (and how many people) they can hire. Nowhere does it say they need 'X' amount of people working on this or that. Get rid of 5 physics guys and hire 5 3D modelers (just as an example). It could be that simple.

It very much becomes an argument about where consumers feel resources should be used and how.

The thing I wish people would realize is this isnt on the devs. Blame needs to be put on the publishers.

but the counter argument to that is they will already have coders capable of doing that, and then why should the track modellers sit on their arses doing nothing? ;)
 
Well, I can only speak for myself but I look forward to these being released. I love historic tracks, enabling me to make era-specific Fantasy Championships and cars which fit the era.

Each to their own, you're not forced to buy it.
 
No, I am saying that they believe that adding historic tracks will somehow make the sim racers happy. We don't need more tracks, we only use 3 damn tracks mostly anyway. The minority is asking for these so-called "classic" versions of tracks, when the majority wants good AI, VR, tire models, mods, career.

Don't waste resources on things they we, as sim racers, use at a bare minimum. We scream, "more tracks, more cars" when in actuality we race on 4 tracks and use 3 cars.
Your WE is truly only a "ME" because in the leagues i am in there are constantly different cars and tracks, like literally all of them. We might return to the same track again once every 3 or 4 months or even longer. In many instances i have yet to drive the same car twice and i race online in AMS2 for 3 years now.
 
Please include Mazda 787B in Renown livery, as well as Alfa Romeo 155 V6 TI DTM in red livery.
 

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