The Plugin is now compatible with both Steam AND Epic Games versions of the game!
The Plugin is finally out of beta!
This update also includes a Ready-to-Go SimHub Dashboard for everyone to use!
If you encounter any bugs, make sure to report them on the Discord so that I can fix them as fast as possible !
This plugin will be updated alongside the main program, and releases for it will come much faster!
Full Changelog:
Changed
Fixed Standings Data not updating properly depending grid size. Added Version in the settings footer. Changed how Last Sector Times work to prevent them from resetting to 0. Change the Memory Reader to always overwrite the Plugin DLL. Refactored some code to limit cross-file interactions. Refactor telemetry handling and improve data accuracy Fixed a bug which would add a last turn recording of the data at the start of a new lap. Fixed a bug where Driver's Best Sector Times wouldn't record. Shortened Pit Stop Statuses for Ease of use. Fixed Grid size Logic. Fixed Points Gains. Fixed Best Session Time not returning the correct data. Change CSV Formatting and naming scheme. Updated the way a new version is checked. Changed the Menus of the memory reader.
Added
Added Best Sector Times. Added Dashboard Tracked Drivers. Added Speed Trap Data Added Estimated Position after Pit-Stop. Added Depth of the water on track. Added Points Gain per driver. Added Best Sector Times of the Session. Added Custom Team Colors. Added Custom Tire Enum Mapping. Added ERS Battle Assist Mode. Added Overtake Aggression. Added Defend Approach. Added Drive in Clean Air Mode. Added Avoid High Risk Kerbs Mode. Added Don't Fight Teammate Mode. Added Different Point Schemes.
# Changelog
## BETA 0.5 - Everything is easier!
### Accessibility
For sake of simplicity, I have made a number of key changes to the Script.
Now for installation, all that's needed is to run the setup and follow the instructions, everything will be done automatically and you'll have neat Desktop Shortcut to start it!
Also, the Plugin DLL will now be automatically moved to SimHub's installation folder by the script, it's never been easier to become a pro!
### Changed
- Settings will now reset on a new update.
- Refactored Gaps and Position calculations to save on CPU cycles.
- Full Revamp of the Wiki.
- Full Revamp of README.md.
### Added
- Added Energy Harvested and Deployed during a lap.
- Added Fuel Delta.
- Added Tire Surface Temperature.
- Added Tire Age.
- Added Brake Temperature
- Added Number of Laps/Time Remaining depending on the type of session and track.
- Added Distance Travelled per Lap.
- Added Data for in Front and Behind.
- Added Gap to Driver in Front/Behind/To Leader.
The new Beta 0.4 is now available, and with comes a brand new feature, called "CameraFocus"!
This will allow users to see the telemetry of the car they are currently looking at, perfect for building the perfect dashboard!
This update also scraps Cheat Engine Entirely, relying only on a Custom-Written C# Plugin!
I've also added a lot of data points relating to the drivers, their names and team name.
You can refer to the list below or the updated Wiki to know what's been added.
BETA 0.3
Beta 0.3 is finally here, with plenty of new features for everyone to enjoy!
Historical Data
With Historical Data, users will now be able to access any data of any driver, at any point in time! This can be used by advanced users to create predictive telemetry data, see averages over time/lap etc... Go crazy with it!
New Wiki
The Wiki has been fully revamped with even more information on how to use it, configure it and more! (As well as a video tutorial.)
Full Changelog: CHANGELOG.md
As always, all of your questions can be answered in the Wiki, or by asking in the Discord server!
UPDATE: The video tutorial is now available!
This will explain the basics on how to install the plugin and get the data in SimHub Dash Studio.
You can check it out here:
Other tutorials are available online for how to properly use SimHub Studio.