Column: Gran Turismo 7's Content Updates - Quantity Over Quality?

Fiat Panda GT6.jpg
Image: Polyphony Digital
With free updates pretty much every month, it would seem Gran Turismo 7 players have it really good. But the sentiment among many players is that they have been quantity over quality.

May 15th saw the arrival of update 1.59 to Gran Turismo 7, with four cars that were prematurely confirmed via the PlayStation 5 home screen. GT7 receives new content every month for the most part, with the exception of the most recent coming in a few weeks late, traditionally it arrives every last Thursday of the month.

Plus with the content never being paid DLC, those on the outside looking in would be forgiven for thinking that players had a pretty decent deal. However, as it may have occurred to many, there has been a noticeable theme with all these updates. In every one of them, there seems to be an effort to add cars that do not interest the community.


Such cars can be identified from all past updates: the Suzuki Carry, Renault Kangoo, Mercedes-Benz Unimog, Toyota Alphard Executive Lounge and even an ambulance and a few Suzuki Jimnys just to name a few. All of which are not exactly the first thing on the mind of fans of cars when we think of ones we want to drive on a racing game.

It would appear that the developers are not slowing down on adding these low performance cars either. A Fiat Panda was spotted being worked on when its designer Giorgetto Giugiaro visited the Polyphony Digital offices.

Why Add These Cars?​

I think I can speak for a lot of players when I say, I am not quickly loading up Gran Turismo 7 to drive these sorts of cars. I can appreciate a few lower powered cars. It is not just about the absurdly quick Vision GT cars, the GT3 racecars or road going hypercars - I, for one, would love to have a Renault Twizy in GT7.

The argument can be made that Gran Turismo 7 has emphasised the representation of all types of cars as it is centred around car collection, and that includes these slow vans and euroboxes. These cars have been in GT games since the series began, of course. But they seem to be at the expense of so many cars that the community do want.

You need not look far on all of the Gran Turismo social media channels for people in the comments requesting a whole range of cars. Some of those certainly would not include the likes of a Pontiac Aztek, Nissan Micra or a Citroën C3 Aircross. Hopefully we are not giving Polyphony any ideas.


Why these sort of cars are taking priority over the type that the community want, we cannot say for sure. But one thing is for certain, Polyphony can do this because they face no real competition on the PlayStation front, since there is no real competitor that players can defect to if they are not satisfied.

Forza Horizon 5 recently released on the PlayStation 5, and both franchises have occupied the top spot of the circuit racing genre (Forza via the Motorsport series) on their respective consoles. But Horizon is the open world series, therefore it really is not competing with Gran Turismo directly. Then you have more sim-centric titles that have been on console or are coming to console.

These include Assetto Corsa and AC Competizione which are already on console, and there are plans for console releases for AC EVO, Le Mans Ultimate and confirmed console releases for Rennsport and Project Motor Racing. As good as any of these titles may be, it is unlikely that any of them would have that mass market appeal and draw that the GT series has.

Not Just Cars​

Another aspect about these updates that is lacking: new tracks. The last update to feature a new circuit was back in July 2024 with the return of Eiger Nordwand, a fictional circuit that only exists in GT titles. Before that was all the way back in November 2023, with another track that is not real in the form of the Lake Louise snow track.

In fact, for the most recent real world track added into the game, you have to go all the way back to November 2022 when Road Atlanta got added, there was also the return of Grand Valley in February 2023 as well. Understandably adding tracks is a bigger task than adding cars. Expecting tracks at the same frequency as cars is asking too much.

With it being nearly a year since a new track got added to GT7, it does perhaps signal that development has shifted over to Gran Turismo 8. Or maybe we are getting one next month? As the addition of Eiger Nordwand coincided with the first round of the GT World Series last year, and the first round of this upcoming season is in a few short weeks, this might not be unrealistic.


If it does, what track could it end up being? Surely if we are this late on in the lifecycle of the game, will they go to the efforts to add a track that they would need to licence? Many GT Original circuits that are beloved like Autumn Ring, Mid-Field Raceway, Apricot Hill etc. could be in contention to be reintroduced. Currently there are 39 tracks in GT7 with multiple configurations, so we are not exactly short on choice.

Just listing off some real world circuits, we have the likes of Le Mans, Nürburgring Nordschleife, Mount Panorama, Spa-Francorchamps, Suzuka, Monza, Laguna Seca, Red Bull Ring and so much more, not even accounting for some amazing originals like Dragon Trail Seaside and Maggiore.

If at this stage we do not end up getting any new tracks, it will not be as much of a shame. But then there are some other elements that should perhaps get more focus than others.

What Else?​

One feature that has been of major interest to the community, the advanced Sophy AI. Over time, the ability to run this level of AI difficulty has become available in a greater range of tracks, making it more challenging to race against. In the March update, Sophy AI was able to be raced in custom races but as far as campaign events go, it is limited to the old AI that can start half a lap ahead and be caught up easily.

Eventually, the Sophy AI will be able to be raced across all modes but it is rolling out rather slowly. Then as far as what else arrives in updates, we get a few new races in World Circuits, the occasional new 'Extra Menu' which provides a prize for collecting three specific cars, and seemingly every time without fail, a new feature in the 'Scapes' photography mode.

Suzuki Carry engine swap.jpg

Tired of these slow cars? You can always add a personal touch. Image: eve-ly from gran-turismo.com

Ultimately, hardly ground-breaking stuff but it works for Polyphony, and there is nothing to indicate that they will have to step up. Whilst playerd are not forced into buying the content that the game gets, it can be frustrating constantly getting such lacklustre and underwhelming cars.

Then again, you can always perform an engine swap in GT Auto and put every performance upgrade possible on it.

What would you want to see in a future update to Gran Turismo 7? Let us know in the comments below and join the discussion in our Gran Turismo 7 forum!
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RedLMR56
Biggest sim racing esports fan in the world.

Comments

I really dont enjoy GT7 so im not best to speak on this but honestly random cars are fine to add but the issue is how much motorsport fans have been shafted. Compare it for example to Forza which had similar issues outdated modern motorsport cars, two years later a lot of modern GT3 cars, most of the GTP field and a lot of variety in older classes like imsa gto or 70s can am.

Way I see it is that its very simple, if you are averaging four cars per update at least one should be motorsport related and scrap gt vision since its useless barely usable content.

Related to this when is the last time they added a track
 
I found it funny reading this article. I don't play GT7, but these are exactly the sort of cars I look for in Assetto - and unfortunately have to go through a lot of low quality mods to find few gems.

When you say "I think I can speak for a lot of players when I say, I am not quickly loading up Gran Turismo 7 to drive these sorts of cars", I think you're incredibly mistaken. Unless GT7's fanbase is radically different from Assetto's in that regard.
 
As much as I like modern WEC, old cars will always be superior. Gran Turismo is the last one that still pushes early 2010s/2000s cars in the GR3 scene (im a NSX GT500 main) and I love it for that. Why does everyone keep asking for LMH cars when there's a ton of GR1 VGT concepts that are far more entertaining? Like seriously. The 908 HDi is better than the 9x8, the TS030 is better than the GR010. GT3 cars are also progresivelly getting uglier and I can't stand it. Just compare the 458 and the 296, or the R8 LMS Ultra (not in GT7 sadly) and the 2015 R8 LMS. I'm sick of people asking for new gen cars. No, keep it like this Kaz.

Overtake's own GT8 wishlist just looks like a lobotomization of Gran Turismo that would make it indistinguishable from ACC, iRacing or Project CARS.

When you say "I think I can speak for a lot of players when I say, I am not quickly loading up Gran Turismo 7 to drive these sorts of cars", I think you're incredibly mistaken.
They are. Drifting kei trucks is super cool and all the cars look flawless, so what quality is being sacrificed?
 
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Its not quantity over quality. Its actully quality over quantity. All cars add beautiful crafted with a lot of details. Sure free comtent could have cost we dont get as much higher perfomence cars as we would like.
But fact is its over 3 years old and still get free updates.

I have no doubt in my mind that gt8 has already taken a sharper focus by now.
 
I can only say that this is shallow. It is not the "community" but "you".

Gran Turismo's target audience is not only racing gamers, but also general gamers in general.

Gran Turismo and its studio are constantly striving to be more correct, which is why it is the most popular in the world.

The games that "I" look forward to the most, Le Mans Ultimate and Assetto corsa evo, will never be the most popular in the world.

Imagine this. A Gran Turismo that is made up of only racing cars, supercars, and sports cars. It may satisfy "you", but it will not satisfy general gamers at the current level. As a result, Polyphony will be "laid off".

It is shallow.
 
Premium
If it's number one supposed to be a car collecting game then why are there so few cars for sale in the second hand market and only a handful of unique/classic cars for sale at a time? there should be hundreds of cars to choose from all the time constant turn over.
And why are the newest 'good' cars at least 5-6 years old (cough... licence)
And what's with the likes of the Miura, why does it have to be the prototype?... that rules out the realism of having many in one race, why not have the Miura in general and the prototype as a special?

Tracks, what's wrong with going to the UK and scanning some lesser known Historical national/club circuits? Aberdare, Coleraine, Ingliston, or some of the more well known like Cadwell, Castle Combe, and Croft (just a few C's)
France has a pile of lovely little tracks (that aren't like the visual horror that is Paul Ricard), and some wonderful longer historic circuits too.
Australia too, again, much ignored in racing games,
 
Premium
I find it funny how this article claims to speak for "the community". No, the "community" doesnt want hypercars and GT3s in yet another game. GT was ALWAYS about obscure, cool, or old road cars.
Well there are a lot of people in the replies to most posts by Gran Turismo social media channels who will prove otherwise.
 
Well there are a lot of people in the replies to most posts by Gran Turismo social media channels who will prove otherwise.
Yes, there are, and guess what, they are a vocal minority, as the sales of the franchise prove over the years.

Edit: And thats EXACTLY why GT is still there, still relevant. Kaz didnt sell out, didnt cave in to what "people" say on the internet. Thus he kept the identity of his game intact, as well as the core fandom.
 
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I think folks here in the comments have already said what I was going to say: thank goodness they dont just do what the community wants.

Afterall, not every game and media product has to be just a checklist of an audience's interest. If they have a creative direction (and especially if said direction is uniquely quirky), let folks experience it. Sure it's not perfect, far from it, but dang that game's got its own charm.
 
I've been a fan of the series since the first one, but 7 is my last. I'll never buy another game that makes me grind for days in order to drive a car that's supposedly in it. Farewell, Kaz!
 
The thing with GT which makes it stand out is exactly those oddball choices of cars. The people who cry and demand modern day GT3's and LMH's won't ever be satisfied even if Polyphony releases one or two of them, they'd always want more. GT focuses on the often more affordable and underrated road and sports cars, which are still entertaining to drive and very well represented in what is essentially a simcade.

I've always stuck to the philosophy of the average gamer being nothing more than a consumer of the product, owning the game won't entitle you to force your wants or needs onto it and expecting it to immediately happen. Kaz & Polyphony have their own creative vision with the game, and hell will they step out of line to add a car that Jonas_Gamer445 requested 5 times on Instagram alongside near death-threat message tones.

Wanna race GT3's? Go play the dozens of other titles that have them instead, let GT have the fun cars.
 
Premium
Alright then in the next update when the Panda is added, looks like we will get a lot of people here who are eager for it.
 
Premium
This is hilarious. And to be exactly expected.
Are You Okay GIF by BBC Three


GT7 is by far the most popular and realistic driving simulator, and those, who for the most bizarre and detached reasons can't tolerate others who love it. All the while those who love Gran Turismo 7 encourage Polyphony to further improve features and functionality, the car and track list is rarely if ever the most significant factor in why millions race it all over the world with such love and appreciation.

Talk Show Kiss GIF by iOne Digital


Gran Turismo 7 has a soul and passion and gets it. Forza Motorsport used to, and they trashed it. MotorTown gets it, BeamNG.drive gets it. DriveRally gets it. LiveForSpeed gets it. Driving GT7, everything feels correct and shows the craftsmanship and excellence with so much nuance and detail, others pale. It doesn't need massive marketing and influencer deception to constantly fight off buyers/renters remorse.

  • GT7 could/should improve with being able to drive in the pits and mes up and hit your put crew, sure.
  • GT7 could/should improve and allow backing up of replays to USB so we can control and protect our data, sure.
  • GT7 could/should allow Moza accessory stalks on the DD+ to better interface with wipers, cruise, turn signals, etc., sure.
  • GT7 could/should fully include all desired UDP data for complete telemetry and scoreboard monitoring, sure.
  • GT7 could/should offer women to be able to have their avatars properly represented, sure.
  • GT7 could/should offer up more finely controlled rim spacers, engine output restrictor control, sure.
  • GT7 could/should have track edge marker indicators shown, and HUD configurability, sure.

When you experience the exceptional exquisite PSVR2 detail of these vehicles, nothing comes close.
When you drive these 530+ incredibnly varied vehicles and each drives with exceptionally correct nuance and exceptional dynamic wet/dry track conditions corner to corner, nothing comes close.
When you race online seeemlessly in full race grids/lobbys in mere seconds from power on, nothing comes close.
When you experience 8 channel full surround Dolby Atmos surround sound with room/wall shaking subwoofers of the most meticulpously recreated audio eargasimic perfection, nothing comes close.

The most vital 99.9% of time spent racing and driving is meticulous, and millions experience this and greatly appreciate it. Sadly the most hateful against GT7 have little to zero time actually spent racing it. Those who drive it and have founded criticisms, that's awesome. the bunch that have never played GT7 or even in the last 6 months, why? how totally broken is that? and for what? insane jealousy?

Gran Turismo 7 gets the most important critical details done in ways others do not even come remotely close to and all for one price, no constant endless DLC packs charges.

Art Love GIF by dualvoidanima


Even when millions would gladly pay for full telemetry DLC or a LAN server DLC , or alternate spectate/side view DLC licenses for additional PS5 Pros to work as side views/monitors or TV like coverage for fans and stream audiences to enjoy.

With only watching compressed low quality you tube videos instead of ever expereincing in person 4K @ 120 fps with incredible rayracing glory, you may never know. With worshippoing iScoreRenting broken tire models, you may never know. With a couple itsy bitsy tiny squakers hanging on your head, you may never know.

But in online spaces with censortship and agendas, reality is always undermined by vocal minorities and disinformation. And for what? endless band aids and fixes on fixes and fixes on worshipped titles and still the most nonsensical broken collision detection and collision response, along with damagae that can't make up it's mind? to show allegience to a title that charges for dlc in early access that is more akin to paying to beta test fundamantelly off the pace releases?

There are ways to make sure all titles do better, and there are ways to make sure nothing gets better.
 

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