Formula One fans, today is the day! The first official F1 25 gameplay is here, but it did not give serious sim racing fans of the series what they wanted, with no mention of the teased new physics. Instead, we got to see reverse tracks and new team radio lines, along with a mixture of racing scenarios, which added to the gameplay showcase aspect.
Hosted by F1 broadcaster Alex Jacques and half of the P1 Podcast, Matt Gallagher, the preview video shows how F1 25 and EA Sports aim to bring more realism and authenticity to a race weekend in their game, featuring new features such as LIDAR-scanned circuits, additional real team radio calls, and refreshed podium celebrations. In reality, these small changes are appreciated, but the overall physics and driving model is what the fans wanted to see improved. The LIDAR-scanned circuits are a significant step forward, however.
The commentary duo commentate on the three aforementioned reverse circuits: Silverstone, Zandvoort, and the Red Bull Ring. Whilst not the top of the list of new features, these new variants of the circuits will now be available in Grand Prix, Time Trial, Multiplayer, and Career modes.
The circuits have been scanned during live F1 race weekends, delivering supposed sub-centimetre accuracy to every bump and curve on the asphalt, allowing players to experience the most detailed circuits ever released in an F1 game. Time will tell if these circuits are a step in the right direction for the F1 series fan base.
This year's F1 game will be available on PlayStation 5, Xbox Series X|S, and PC starting on May 30th for players who pre-order the digital-exclusive F1 25 Iconic Edition.
Have these new circuits and LIDAR data promises changed your opinion on F1 25? Let us know in the comments down below!
Hosted by F1 broadcaster Alex Jacques and half of the P1 Podcast, Matt Gallagher, the preview video shows how F1 25 and EA Sports aim to bring more realism and authenticity to a race weekend in their game, featuring new features such as LIDAR-scanned circuits, additional real team radio calls, and refreshed podium celebrations. In reality, these small changes are appreciated, but the overall physics and driving model is what the fans wanted to see improved. The LIDAR-scanned circuits are a significant step forward, however.
The commentary duo commentate on the three aforementioned reverse circuits: Silverstone, Zandvoort, and the Red Bull Ring. Whilst not the top of the list of new features, these new variants of the circuits will now be available in Grand Prix, Time Trial, Multiplayer, and Career modes.
LIDAR-scanned circuits
The video takes a close look at four of the five updated circuits, all of which benefit from increased track accuracy made possible through LIDAR scanning. Bahrain, Miami, Melbourne, Suzuka, and Imola feature a range of enhancements, including accurate building placements, safety barriers, TV cameras, marshal posts, advertising boards, and fan zones.The circuits have been scanned during live F1 race weekends, delivering supposed sub-centimetre accuracy to every bump and curve on the asphalt, allowing players to experience the most detailed circuits ever released in an F1 game. Time will tell if these circuits are a step in the right direction for the F1 series fan base.
This year's F1 game will be available on PlayStation 5, Xbox Series X|S, and PC starting on May 30th for players who pre-order the digital-exclusive F1 25 Iconic Edition.
Have these new circuits and LIDAR data promises changed your opinion on F1 25? Let us know in the comments down below!