First Impressions: Playing Forza Horizon 5 On PlayStation 5

FH5 Mercedes and Koenigsegg.jpg
Image: Xbox Game Studios
After being an Xbox exclusive for the longest time, the Forza series has finally come to PlayStation in the form of Forza Horizon 5. Our resident PlayStation dweller Luca took up the task of playing the game on his PS5.

I think it is safe to say that many of us were thinking April Fools had come early when it was announced that the Forza name would finally be coming to PlayStation. I have been a PlayStation gamer for pretty much all my life, in fact the only time I deviated over to Xbox was to play the original Forza Motorsport, which did not last long for reasons I will delve into in an article we are planning to release on the 20th anniversary of its release in a week or so.

Even though the games have been on PC as well, I never wanted to drive anything besides simulation-based racing titles, I did have The Crew Motorfest for a time but that was a rare exception. I had seen a lot of Forza Horizon 5 and a part of me for a time was tempted to get it. But with it being announced for PS5, I finally took the dive and joined the Horizon Festival.


Here is what I have made of my Horizon experience so far.

How Does FH5 Perform on PS5?​

So far, I have not encountered any issues. Not that it should come as any sort of surprise considering it has been out for many years on Xbox and PC, though there are some issues that the Forza Support Team are aware of. Those issues are that the game in Quality Mode on the PS5 Pro can crash when entering photo mode during a race, Fanatec GT Direct Drive wheels are heavily damped when plugged in on default settings, and the game can sometimes crash when browsing Wheel Rims in the Upgrades and Tuning menu at any Festival Outpost or Player House.

I do have a Fanatec GT Direct Drive wheel and I did have some difficulties with it, although dampening was not the issue. Back when FH5 released initially, we found the steering to be nicely weighted and the driving feel to be rather nice, and so it is on PlayStation 5 although it was not without some adjustments. The steering angle by default is considerable, so you will need to go into the advanced controls menu.

FH5 PS5.jpg

No your eyes do not deceive you, it is in fact Forza Horizon 5 on a PlayStation 5.

Something else I had some issues with was mapping a control scheme, maybe I am missing something but I had tried to get Fanatec Formula rim's joystick to be my look left, right and behind function but no matter what I do, I cannot seem to get it to work. Hopefully I will find a fix for that soon, because every time I push the joystick to the left, the car goes into reverse.

Going back to the driving itself, I find myself having difficulty in slow and tight corners. I see the steering input in-game - despite the fact I got it to match my real life inputs - does not seem to go beyond 90 degrees to the left or right. Once more, I am sure that will be just something on my end, but I cannot seem to find a solution for it online.

What You Need To Know​

If you are like me and got the Premium Edition, you may be wondering how to claim all the content available with it. That includes the Welcome Pack, Hot Wheels and Rally Adventure packs, and to claim all the cars you will need to go to the Message Centre which can be found in the My Horizon tab in the pause menu. Then there are the events, if you got the Hot Wheels and Rally Adventure packs then it will provide you with those two options to focus on.

The more you get through, the faster a lot more races become available so all that matters is keeping yourself busy. Do keep in mind that there are more than just races, one particular activity on the Hot Wheels map involves going from the centre to a loop on a mountain in a B class car in a set time. Do not make my mistake and have the wrong class car.

Also, there are a limited number of cars you can drive on the Hot Wheels map. But maybe stick with something that has four wheel drive, as I could barely exceed 30mph in a Mazda RX-8 on elevated bits of Hot Wheels track.

FH5 Hot Wheels.jpg

Avoid the Hot Wheels activities if you are all about immersion. Image: Xbox Game Studios

In short, I am very much enjoying Forza Horizon 5 on the PlayStation 5, it performs as expected and as confusing as it can be trying to figure out what to do, the platform is very fast paced and immensely enjoyable. FH5 is available now in early access on PS5 for those who picked up the Premium Edition, with the standard and Deluxe Edition players being able to play it from April 29th.

If you want to learn more about what comes with each edition and what else arrived alongside the PS5 release, read our article covering all of that.

Have you picked up Forza Horizon 5 on PlayStation 5? Let us know in the comments below and join the discussion in our Forza Horizon forum!
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RedLMR56
Biggest sim racing esports fan in the world.

Comments

“as confusing as it can be trying to figure out what to do”

This is my main gripe with this game, it’s just a mess of events and whatnot, would love it if it was more structured
Its really repetitive after a while though, just becomes mega boring. Far too easy to gain money and buy the best cars in the game. Not really much grind to it at all which is another reason i havent played it now for almost a year.
 
Is this like the beginning of the end of Xbox Consoles… not quite like the Dreamcast demise as the timing of launching their games elsewhere is different but surely Forza Horizon could be an early sign and who knows the Halo series could be on the way next - or maybe not…
 
Is this like the beginning of the end of Xbox Consoles… not quite like the Dreamcast demise as the timing of launching their games elsewhere is different but surely Forza Horizon could be an early sign and who knows the Halo series could be on the way next - or maybe not…
I don't think it is i think it's about xbox game studios being able to maximise the money they make from their titles by not restricting them just to their consoles
 
But I’m a 90s and noughties hardcore fanboy. I bravely fought many online forum battles covering the SNES v Megadrive wars, then PlayStation v Xbox wars part 1, then Xbox 360 v PS3 wars part 2 and now Microsoft go and p*ss away my hard fought legacy by putting a Forza game on PlayStation. If I was dead and in a grave I’d be spinning in it learning about this sell out.
 
“as confusing as it can be trying to figure out what to do”

This is my main gripe with this game, it’s just a mess of events and whatnot, would love it if it was more structured
Same here, I have done some races but I have no clue how to race online. Alle those screens flashing by...its one big chaos
 
Perhaps, but it does mean that Gran Turismo has competition on the Playstation, I wonder if Polyphony will figure to massage their sales by selling on addtional platforms.
I heard that they had looked into a PC version but have since canned it. I don't think we will ever see GT on pc or Xbox
 
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Premium
I heard that they had looked into a PC version but have since canned it. I don't think we will ever see GT on pc or Xbox
As much as we all want to believe Gran Turismo now has its main market rival on its own console, if they really thought they had a chance to take it to GT, then surely Forza Motorsport would have been released. Horizon is of course the more popular product but it really does not compete with Gran Turismo as it is an open world game, more comparable to The Crew Motorfest and Test Drive Unlimited Solar Crown.
 
As much as we all want to believe Gran Turismo now has its main market rival on its own console, if they really thought they had a chance to take it to GT, then surely Forza Motorsport would have been released. Horizon is of course the more popular product but it really does not compete with Gran Turismo as it is an open world game, more comparable to The Crew Motorfest and Test Drive Unlimited Solar Crown.
I never said anything about that. I've got all 3 of them open world games and the only thing horizon 5 does better over motorfest is driving physics and all it's got over test drive is graphics and the overall reliability. Even forza motorsport isn't a competitor to gran turismo. If given the choice I'd much rather play gt7 than the new forza motorsport. But then both games are shadows of their former selves with less cars than ever. 4 seems to be a great number for games like that
 
Well yes, maybe Forza Motorsport will come to a natural end anyway - I get the whole multi platform thing but putting your main game, a system seller, as in Forza Horizon on your competitors platform smells fishy to me. I’m not a console sorta guy these days but I’m under the impression that the PS4/5 is far more dominant in hardware sales so I’m speculating that there will be no more Xbox consoles after this one. Thing is, you can now get windows on tiny little gaming devices with small mobile screens which can act like a console by hooking up to a TV and also be a mobile gaming device to compete with steam deck etc. Yeah, think MS are pulling out - you heard it here first from me! ;) :D

BUT, if that does happen then that will be good for PC guys as Gran Turismo for sure will come to PC. IMO…
 
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Well yes, maybe Forza Motorsport will come to a natural end anyway - I get the whole multi platform thing but putting your main game, a system seller, as in Forza Horizon on your competitors platform smells fishy to me. I’m not a console sorta guy these days but I’m under the impression that the PS4/5 is far more dominant in hardware sales so I’m speculating that there will be no more Xbox consoles after this one. Thing is, you can now get windows on tiny little gaming devices with small mobile screens which can act like a console by hooking up to a TV and also be a mobile gaming device to compete with steam deck etc. Yeah, think MS are pulling out - you heard it here first from me! ;) :D

BUT, if that does happen then that will be good for PC guys as Gran Turismo for sure will come to PC. IMO…
Im pretty sure xbox has already addressed the rumours of them pulling out with confirmation there will be a console to replace the current ones. I just think in this day and age there is no console war as such, you buy what you like, kids want what their friends have and naturally you get those that prefer playstation then those that prefer xbox. Me personally xbox to use is far nicer, from things like the store to the fact the controller is far nicer to game with. Steam deck still isnt anywhere near powerful enough to compete with consoles, its good but not that good.....yet.
 
I've bought every Forza Horizon game that's been released so far, but really after so many iterations the game feels so soulless despite having so much content. The first FH is still my favorite, felt more grounded.

It feels like very car in the series just drives the same. Just got no personality.
 
Premium
With the massive success and popularity of FH5, it's certainly doing something , if not a whole lot, quite very right. Titles that let players do as much as possible are the most sought after. It's kind of like folks want to be able to tune more, livery more, helmet paint more, drive how ever they want more, and well yeah it's absolutely awesome.

Now Grand Theft Auto allows so much free roam and highly imaginative racing glory, along with BeamNG.drive and MotorTown just continuing to encourage open world free roam fun with the only restriction to be basically physics preventing one from doing something, or their imagination, or they just hate fun. It really makes for incredible times to do what ever makes you happy. And with community capability to create tracks, and layout EventLabs, the more to do and the more options, just like in life, makes for the best times. Do what makes you happy, and ignore when clowns throw up nonsense unfounded black flag disguised as "opinion" because you looked like you might have too much fun.

It's quite odd if anyone thinks others shouldn't enjoy a title because it offers "too much". Po-tay-toe, to-mah-tow. If you don't like something, whatever, don't care really, that's you boo.. If anyone else loves it, more enjoyment and happiness for them!

Or is 8 things to do, the self appointed "sim community" maximum?, even when being closer to endless possibilities is what seems to be correlated with both critical and commercial success.. Is something remotely close to or more than a dozen just totes sacrilege?!

Or maybe by having a smooth UX that allows accessibility to these endless community creations in just 3 button taps `offensieve` to some!? Clunky slow time consuming frustration is what makes a sim ?

With the clutch damage in MotorTown option enabled and trying to get multi trailer massive tens of thousands of killos of concrete or steel or cabbage, or just multiple delivery cars stacked and tied down on the back of a tow vehicle, across perilous jungle trails, it's providing the level of capability, where you're rarely saying, IRL you would just get a winch and another vehicle and do this other thing, and well you can do it. You're not restricted by some producers bad decisions and lack of imagination, and this goes a long long way.

Can ETS/ATS clutch even get a boo boo?

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Cranking AI density up to 1000% gives a whole new approach to trying NoHesi style escapades in bumper to bumper traffic. FH5, why no option?

If anything, FH5, while doing a fantastic job, still should offer even more with even more options to allow the community to create so many more entertaining scenarios. Sandra and Keanu wanna see you keep your Speed™️ over 50 mph or else something really really *like really* bad will happen. like your tires will deflate and leave you impotent for the world to forever know.

Will FH6, MotorTown or BeamNG.drive incorporate even more options, and offer greater realism and fidelity in their driving and handling simulation? Allow better access/integration for mods, or better UX for easier accessbility for game play style/type creation?

Based on the past couple of decades, and the still long running search for cold fusion/the complete sim, adding more cars and tracks has yet to remotely scratch that itch. GT🥧3.1415 cars are 99.9% the same, deal. And yet still implementation of proper motorsport rules and penalties is completely lacking in all these titles claiming to be about motorsports. Here's to even more ways to twist and tune and tweak what you can do in game! The MotorTown ability to get out of a vehicle and attach light bars, and hitches, and winches anywhere clearly is leading the way in that regard, will BeamNG.drive or FH6 match it? How can you even have pit stops when you can't even collide with a pit crew or other car?!

Maybe if developers can't be bothered to even try to get motorsport rules in place, only when the community can get access to the race and position&orientations/state easily will proper rules be created and enforced. I'm all for hoonigan racing at times, but that being the only option with no proper accountability ever, it's some what of a low/mid hanging fruit people seem to be scuurred to savor that forbidden fruit due to superstition and old wives' tales.

Plus allowing community access to the innerds allows fantastic integration of things like Tiny Turnips Twisted Track Days with Driver Sabotage chaos racing. If only this was easily integrated as a Game Type for proper RaceControl/aim/game enforcement.


Learning what others are doing better and expecting the bar to be raised instead of loudly opining about how some shade of chartreuse isn't their favorite might help move things in the right direction instead of waste time and hold things back.

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